![]() ![]() Go to your new mod folder, find mod_id.txt in the root of the folder.Extract the mod as usual as instructed above. ![]() If you find yourself in a situation where you have bought Noita elsewhere than Steam, but some really cool mod is found only on Steam Workshop: If the mod has any mod-dependencies, repeat these same steps for them as well.Make sure the file mod.xml is on the first level of the downloaded mod folder.Go to C:\Program Files (x86)\Steam\steamapps\common\Noita\mods\ and extract it there.From ModWorkshop, or whatever other source. Please check out the Modding Tutorials hub for tutorials and guides on how to create and publish your own mods.Mods will be automatically extracted to steamapps/workshop/content/881100/ Manual Activating or deactivating mods requires RimWorld to restart. Once you have installed mods, you can select the Mods option from the main menu of RimWorld to activate them. ~/.steam/steam/steamapps/common/RimWorld/Mods Library/Application/Support/Steam/steamapps/common/RimWorld This location varies by operating system:Ĭ:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods You can install mods manually by unzipping them into subfolders within your local Mods folder. You can use tools such as RimPy to download and install mods from Steam Workshop and GitHub instead. Steam Workshop automates the process of downloading and installing mods, as well as keeping them up to date with new releases.Įven if you do not own RimWorld on Steam, Workshop can still be used to discover new mods while some mods are released on Nexus Mods, no other mod site has close to the same amount of mods available. If you own RimWorld on Steam, then the easiest way of finding and downloading mods is by using Steam Workshop.
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